ComponentOne Bitmap for UWP
DrawBitmap(Bitmap,Nullable<RectF>,Single,InterpolationMode,Nullable<RectF>,Nullable<Matrix4x4>) Method

C1.UWP.DX Assembly > C1.Util.DX.Direct2D Namespace > DeviceContext Class > DrawBitmap Method : DrawBitmap(Bitmap,Nullable<RectF>,Single,InterpolationMode,Nullable<RectF>,Nullable<Matrix4x4>) Method
void ID2D1DeviceContext::DrawBitmap([In] ID2D1Bitmap* bitmap,[In, Optional] const D2D_RECT_F* destinationRectangle,[In] float opacity,[In] D2D1_INTERPOLATION_MODE interpolationMode,[In, Optional] const D2D_RECT_F* sourceRectangle,[In, Optional] const D2D_MATRIX_4X4_F* perspectiveTransform)
Syntax
'Declaration
 
Public Overloads Sub DrawBitmap( _
   ByVal bitmap As Bitmap, _
   ByVal destinationRectangle As System.Nullable(Of RectF), _
   ByVal opacity As System.Single, _
   ByVal interpolationMode As InterpolationMode, _
   ByVal sourceRectangle As System.Nullable(Of RectF), _
   ByVal perspectiveTransformRef As System.Nullable(Of Matrix4x4) _
) 
public void DrawBitmap( 
   Bitmap bitmap,
   System.Nullable<RectF> destinationRectangle,
   System.float opacity,
   InterpolationMode interpolationMode,
   System.Nullable<RectF> sourceRectangle,
   System.Nullable<Matrix4x4> perspectiveTransformRef
)

Parameters

bitmap
destinationRectangle
opacity
interpolationMode
sourceRectangle
perspectiveTransformRef
See Also

Reference

DeviceContext Class
DeviceContext Members
Overload List